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Recent Movie Reviews

37 Movie Reviews

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AHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA
HAHAHAHAHAHAHAHAAHAHHAHAHAHAHAHAAHAHAHAHAHAAHAHAHAAHAAAHAAHA
AAHAAAHAAAHAAAHAAAHAAAHAHAAHAHAAAHAHAHAAAAHAHAAHAHAHAHAHHAHA
HAHAH = |......... pretty lame...... besides, the whole "good idea, bad idea" has been done before (and the whole anvil thing has been WAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAY overdone too, since loony toons)

heh

alot like legendary frog, but not as elaborite. your correct use of apastrophies and periods somehow made me happy. and the whole sarcasm of the thing was great.

but of course, this movie isnt perfect (there are hardly any perfect movies really) but lets list off the things i had a problem with, and check them off one by one:
1) movement
and
2) shading

1- the movement. It was very easy to reckognize that you are either, not entirely well practiced with the human anatomy, or just didnt give a shit about how things looked. the hand to the face is the biggest example i can give to improper motion. it seemed like you were trying to get the hand to the head, without it dis-connecting with the rest of the body. Not make the dude look like he was bursting in tears. you get me? body language is key to showing emotions, not just the face.

2- shading. oh man, shading. the most obnoxious part of making a flash. but then again, one of the most important to make the movie feel fluid and like you actually worked on it (well, if you shaded something, you did do alot more work) but the way you did it (convert each body part to symbol and animate them seperately) as apposed to the way i do it (draw out each frame by frame), would make me having to shade, ALOT more work, because im shading every god damn frame, where as you will only have to shade it once, and itll stay shaded the whole way through the animation. but yea, even if you just fill it in with the radial fill option, making each one a slightly different shade of the chosen color, it would make your animation MUCH better

heh, that was a bit overboard...

Recent Game Reviews

4 Game Reviews

good good

as far as tutorials go, this was great, it had everything that was needed for it to be understandable, and then some. as for your manga, a could pointers, manga is comic books, not animated cartoons. The animated cartoons are called anime. and as far as understanding how to draw anime isnt exactly that simple, you need to understand the proportions of each part of a human body, how they interact with each other, and motion. but thats harder (in my opinion) to do that with a mouse or stylus, because its much harder to control what your doing. so do get down the basics to animating, i suggest starting with a piece of paper and a pencil. and dont just draw pictures of other peoples manga, look at people. afterall, that is what anime characters are supposedly representing (but some characters are questionable) study the way people move, the body language, the sense of balance they give. everything.

as for adobe, and swift 3D. im a begginer with photoshope. and i dont use swift 3D (but i do use 3D studio max, which seems very simular) and it was useful for adobe, and im gonna use that bluring technique (i didnt know that .png kept the transparent backround even while importing it into a flash document, finally i cna do some of the effects i wanna >_<) overall i believed a gained a decent quantam of knowledge from this flash, and hey! if you know more tricks still, i would be happy to learn about em'

GAMECUBICLE responds:

I did mention the difference in the tutorial between Anime and Mange. Gues you missed it :P
anyways, im learning 3dmax too. Il add you to aim and msn. Maybe you can help me out once.

Flash on baby! (oh yea, music and anime too)

Age 35, Male

schooling

a school somewhere

somewhere in NY

Joined on 6/24/04

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